Armor - Basic Combat and Interface Controls
Armor is very different from other massive multiplayer games, as it is in real time with fast action combat. Darkfall began as a single player game and carried the same look and feel to it's online MMO version. Some of the controls may seem odd to players with previous MMO background. First Person Shooter gamers will feel at home.
Main Controls:
Enabled WASD for movement, strafing with the side keys instead of rotation.
Mouse Look and objective: You can choose the direction your character is facing when moving the mouse. This works if you are standing or moving. We also aim missile attacks and spells in this way, putting his sights on his goal.
RIGHT MouseClick Mode - toggles between the "action" and "mode interface.
* Mode of action allows you to interact with the world, so I want to be in action way to fight, use objects, banks, mountains, boats and non-player characters, etc.
* Mode Interface: access backpack, skills target = "_blank"> and spells, Paperdoll, tables, etc
The F-key is essential to use the default option. "Loot, talk, use an assembly, use the bank's corpse loot, etc.
Space-key Jump: Jumping uses resistance as Darkfall Online WoW is not a pogo stick.
C-Key Drop, Diving: Use the C key Crouch. You can use crouching to hide, make less noise (hidden), duck an attack!, And to enter confined spaces. When swimming, the C-key causes the character immersion.
Left Shift + Movement number, Sprint: press the scroll key on the left while running the sprints character. Sprinting also consumes energy, so you should keep an eye on it.
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All we have to decide is what to do with the time that is given to us.
[Darkfall] Grinding Bolt Spells on Firescourges